datetime_now =2024-11-24T15:26:24
datetime_class =2024-11-29T00:00:00
datetime_diff =102816000
Las Vegas has so many entertainment, dining, shopping, nightlife, golf and spa options, it can be tough to choose which experiences are perfect for after-class enjoyment. Lean key Lean Manufacturing concepts in a playful setting building Lego houses. | |||||||||||||||||||||||||
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Price | $349 / student | ||||||||||||||||||||||||
Duration | 1 day | ||||||||||||||||||||||||
Format | In-person, instructor-led slideshow with exercises and a quiz to test comprehension. | ||||||||||||||||||||||||
Materials | Each student will receive a 3-ring binder containing print-outs of the slideshow. Assuming satisfactory quiz results graded a few days after class, each student will receive a Certificate of Completion. | ||||||||||||||||||||||||
Class Size | 4 - 8 students | ||||||||||||||||||||||||
Start Day |
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City | Las Vegas, NV |
The following dates are recommended because they have a low minimum student requirement,
or students are enrolled but not yet enough to hold a class. Please choose a date for your Lean Lego Game Training class. Dates are formatted as year-month-day:
If none of the recommended dates work with your schedule, that's ok. Please choose a date from the list below:
Who is Lean Lego Game Training for?
Since we all deal with and use processes in some form both at work and home, Lean Manufacturing training is useful for everybody. Yet, its usually taken by Las Vegas students working in manufacturing or service provision. In our course, Las Vegas students learn:
Lean Lego Game Training Course Overview:
Rather than death by PowerPoint, experience waste, push vs. pull processes, kanban, kaizen, systems thinking, and work cells in a fun exercise. This workshop is intended for students fairly early in their Lean journey but can be a fun refresher for more advanced practitioners. It can be run in either a short or longer session which never goes past half-day. A typical day looks like this:
Iteration | Description | Duration (min) |
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Introduction | 20 | |
1 | Build Houses using a push system | 10 |
Retrospective focused on families of waste, push vs. pull, and kanban | 20 | |
2 | Build Houses | 10 |
Retrospective focused on level-loading, systems thinking, and work cells | 20 | |
3 | Build Houses | 10 |
Retrospective focused on kaizen | 20 | |
4 | Build Houses | 10 |
Retrospective | 20 | |
Conclusion | 20 | |
Total | 160 |